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OCB

Object Settings

On this page you can find a lot of ocb codes for objects in the Tomb Raider level editor. In order to understand this document, please read these instructions. Objects are sorted into groups. Each object has it\'s own frame. The name is listed in bold. Some objects have multiple slots. If these work the same, the number is replaced by x. Sometimes multiple names are shown. This means these objects must be combined or they work the same.
Below the name are, if available, instructions listed in italic. Below the instructions are the possible ocb codes. Codes in normal font are the base code. You can only use one of these codes. Codes in italic font must be added to the base code. You can use more of these codes by adding the all values to the base code.
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