This is more like a Resident Evil baddy than a Tomb Raider one! I like it. Great for putting in dark corners.
There seems to be a strange bug though, in that when you have killed the mutant a strange shadow spreads over the floor and there is also a weird 'flickering' efffect. I don't know whether this is intentional or not!
Objects like this add the 'icing on the cake' to your level and give it that bit of extra class.
This is a nice animated ventilator for use in hi-tech levels. I don't know whether or not this is an original object or not. I can't remember seeing it before so I have reviewed it as such.
This large radar dish is an animating object (well actually it is two) and can add interest as it also acts as a puzzle piece. The top part of the dish moves backwards and rotates when triggered. The bottom part moves to the side when triggered, thus revealing a trapdoor or object etc.
This object works correctly apart from one thing. This object contains animating textures and these probably worked correctly with the original wad, but when added to new wads seem to be taken at random!
Its not that bad though, I am currently using it in a level.
Edit. The animating texture error was caused by me putting the object into the wrong animating slot. Works fine.
[i]Edited by uvavoo[/i]
A useful puzzle item for hi-tech levels. It works!
Consists of a data disk (key) and a computer with disk reader (keyhole). Suggest using door type 1 from one of the VCI levels, as the animation on screen shows this type of door opening.
[i]This review has been edited by uvavoo on 07-04-03 11:15[/i]
[i]This review has been edited by uvavoo on 07-04-03 11:23[/i]
This baddy is well textured and modelled. I tend to agree with Michiels review of this robot that it could move in a more robot-like manner. It does make nice clanky sounds when it moves and it moves quite quickly. On the whole a very useable baddy for those more futuristic levels.
Until I tested this model, i wasn't afraid of spiders!!
This is how all objects should be. It works perfectly. You can hear the 8 legged clomping as it approaches you at great speed. This monster takes quite some killing but dies convincingly when killed. As a bonus the author has included a venomous version as well. Well done.
This switch works correctly, it animates correctly and the sound is correct. None of the switches that come with the original level editor are suitable for levels set in more modern surroundings, so objects like these are a very useful addition.
This switch is also useful for 'timed doors' etc, as it correctly resets itself.
Good Job.
[i]This review has been edited by uvavoo on 07-04-03 11:09[/i]