AOD High-definition Outfit by Silent Viper
Description
This is the first outfit on earth i think (and on the SE) that has 1500 Polygones,on this outfit i rounded up the hairmesh,deleted the backpack,made "rounder" breasts,and Lara's arse is rounder now,the outfit also includes a 3D belt(selfmade and not copied) and 3D trousers(the bottoms are now not just a texture ;)), the Outfit got out of Teamwork: Silent Viper made the Meshes and Christoph the Textures ,also this outfit was used for an AOD-Style level which is too old now to hold items back,so here it is .... ,also a sitenote,you can use that outfit in your levels,there you have my permission,but you may NOT have it if you want to get some meshes of it for your own outfit,what means, YOU ARE NOT ALLOWED TO SEAL MESHES OF THAT OUTFIT, EVEN IF IT IS A "REALEASED" ONE OR IF YOU USE THAT OUTFIT JUST IN A REALEASED LEVEL ,ALSO THE TEXTURES ARE NOT TO BE TAKEN !
Outfits
Categories
Military
It's nice to see a new AoD outfit where everything is selfmade, and not just borrowed. The meshes are nice and "clean", with no "doublemeshes" (the thing that causes corrupted texturing). The textures are a little plain, and the backpack should be in the outfit. There is really nothing more to say, except it's interesting to know it has 1500 polygons (with Cate Archer from NOLF 1 having 1700 polygons and Lara Croft from AoD 2500, while "original" Lara only has 250...).
(04 Jan 2004 13:01)
This outfit has great meshes and if the textures were maybe cut and put on the outfit so that it doesn't have a blocky effect it would have been amazing. I didn't like the gun belt. It Looked rather strange. The head mesh was nice but the lips and hair looked a little strange. But other than that its a great outfit! :) :) :)
(28 Jun 2004 17:21)
The fact the it has that many polygons is impressive. The meshs are very good but when first starting the game it runs slow. But not for really long or anything. I think this outfit whould have gotten more reveiws if it did'nt seam like a whole lot of YELLING, YES, ALOT!!! :p And the fact that you own this site is a bit intimadating maybe. I still can't get over how many polygons, wow! the meshs are nice. So very good. The only thing I have to suggest is a backpack and better textures. But other then that this is a very cool outfit! Great job! :D [i]Edited by Trinity[/i]
(13 Jul 2004 20:52)
Originality: Well, it was an AOD outfit, but I think it was one of the best, so I gave 9 points ;) Quality: Like Trinity said, the first time in game it runs a bit slow, but I think this is no quality fact. I saw 2 small holes in the headmesh. Also the textures could have been rotated better. Useable: It's useable in many levels. VCI levels or city levels :) Textures: Well, as I said, they could have been better, some were plain, and some could have been rotated better. Meshes: The headmesh looks a bit strange to me, but maybe that's a matter of opinion. ;) This outfit had many polygons, but most of the meshes were done via mesh smoothing with meta and putted together with the old "connections" to the joints. But they were nicely done :) Good work :)
(11 Dec 2004 11:14)