TR3 Monkeys by Michiel
Description
The monkeys (enemy + friend) from tr3, in the BABOON slots. The won't explode when killed.
Objects
Object Type
Civilian / Human / Enemy
Reviews (3)
I don't really remember my old review, but I am relieved that this monkey works perfectly WITHOUT explosion. Now to find out if it is triggered only once... Great work once again!
(date not available)
Great! I love hearing their little chatter when I'm in a jungle style level! I end up going nuts and placing them everywhere just for the heck of it! My favourite is to place them where Lara cannot get to. You know, just to add to the ambience of a level!
(30 Mar 2004 02:41)
*There could be a save game bug problem with these objects. It could be down to the fact that they don't go away when killed, but it looks as if savegames sometimes don't load when using this monkey. Testing is recommended.* I've used these monkeys in Jungle Ruins and Catacombs of the Guardian. Just spotted them here and didn't know where they came from or I'd have mentioned Michiel in the readme. The friendly monkey is absolutely perfect for jungle type levels for helping to bring them to life. The monkey wanders round chattering to itself, stopping every now and then to munch on something or wipe his face. He also turns nasty if you shoot him by accident, adding to his charm. I tend to leave a monkey wandering around to enhance the atmosphere and ambience of a level. He can be a pain too, because Lara targets him with weapons, and if other enemies are around, she could be shooting the wrong thing. I can't really fault the quality and usability of these objects. [i]Edited by GeorgeMaciver[/i]
(05 Sep 2004 15:08)
5
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4
(2)
3
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2
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1
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Extra Rating
Originality
(2)
Quality
(3)
Meshes
(0)
FINALLY!!!
Originality
Quality
I don't really remember my old review, but I am relieved that this monkey works perfectly WITHOUT explosion. Now to find out if it is triggered only once... Great work once again!
(date not available)
0
0
I love monkeys!
Quality
Great! I love hearing their little chatter when I'm in a jungle style level! I end up going nuts and placing them everywhere just for the heck of it! My favourite is to place them where Lara cannot get to. You know, just to add to the ambience of a level!
(30 Mar 2004 02:41)
0
0
GeorgeMaciver
Originality
Quality
*There could be a save game bug problem with these objects. It could be down to the fact that they don't go away when killed, but it looks as if savegames sometimes don't load when using this monkey. Testing is recommended.* I've used these monkeys in Jungle Ruins and Catacombs of the Guardian. Just spotted them here and didn't know where they came from or I'd have mentioned Michiel in the readme. The friendly monkey is absolutely perfect for jungle type levels for helping to bring them to life. The monkey wanders round chattering to itself, stopping every now and then to munch on something or wipe his face. He also turns nasty if you shoot him by accident, adding to his charm. I tend to leave a monkey wandering around to enhance the atmosphere and ambience of a level. He can be a pain too, because Lara targets him with weapons, and if other enemies are around, she could be shooting the wrong thing. I can't really fault the quality and usability of these objects. [i]Edited by GeorgeMaciver[/i]
(05 Sep 2004 15:08)
0
0
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