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Static Skeletons by LGG-PRODUCTION

Description
This is a static skeleton for your levels.
It is in SAS_DYING slot and it has 12 static animations.
By default it plays the animation 0, but to make it playing the other animations you need the action trigger that force a certain animation for an object.
Btw, if you prefer you can substitute the animation 0 with the one that you want, or create your own.
Before using it you have to check the animations with wad merger.
The idea is from Titak, the meshes are by me, modified from the meshes by lexx, textures found in the net, and some by Psiko, and I had I great help by Psiko.
If you use it please, credit me.
Enjoy :)






LGG

Object Type
Objects

Object Type
Static

5
1 Reviews
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2.804 hits

23 Sep 2013

142 KB

1.242 dl
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