Object pack one by teme9
Reviews (4)
Original:this is first time I saw a snake head on wall!and a good bule "fire"(!?) so I give you 10 Quality:no bug, and snake head is very detail! 10 again! Useable: light can be use on any types of level,grass also! Custom textures:grass and snake head's textures are great! Custom meshes:I love those grass and snake head meshs:), they also detail! finally, I have to say, I really love this grass you built! very natural!
(18 Dec 2005 06:38)
Original: Finally I could fine a snake´s head for a wall. and the idea of the fire is very interesting, I think that you deserve a 10. Quality, in general, it is a well Wad, to give more ambience to thtat tombs, and is very well done. Good Work again. Usable: Well, you can use them in a lot of kids of tombs, in a jungle or a desert, in the colf mountain or in the hot coast, they will be good in a lot of places. ( in a city is more difficult, but this objects is not for that kind of places, so I ignore that) and the last, it work well, this objects don´t need any a lot special situations, just some textures for one of the objects of the light, another 10. Custom texts: the texs are too well done, and they are very worked too, the texs of the light is a bit ("sosa" in english... ¿bored? ¿empty?) but isn´t very important, a 9. Custom meshes: very well done, I have said it, a 10, of course. Custom animations: just the fire has an animation. is not a very complicate animation, but it do his function. And it don´t have any problems. ¿a 10? (it have a lot of keyframes, In my opinion I like that this) [i]Edited by adngel[/i]
(18 Dec 2005 14:22)
I like them very much!!! :-) The snake in the wall is so cool, the grass is lovely, the lightbeams are great, the lamps are great too! Just the fire has a problem: it rotates well but it keeps moving to one direction side, when you see the fire is in the other side of the map D: It can be fixed, but all the other obejects are perfect: meshes textures, everything! I'm really going to use them!
(29 Dec 2005 03:45)
Originality: There's many cool things. Snake head is very original. Quality: I didn't find any bug. Usability: It's usable for wha't made. Jungle levels, and tombs. Lamp is usable even for city levels. Textures: Some tekstures are yours, and some are not. Your teksuxtures are fine, but i don't like some parts of snake- eyes for example. In game they are… it's hard to explain, but I will sugest you to use smaller textures on small details Meshes: They are also good. But there is also one thing that I didn't like. On snake again. What do you think, was it possibbile to make tongue so long and so thin before, let's say 1000 years?. No, it woud crack and fall somewhere on the floor. Do you understand what i'm trying to say?
(04 Jan 2006 00:44)
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(4)
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Originality
Quality
Meshes
Original:this is first time I saw a snake head on wall!and a good bule "fire"(!?) so I give you 10 Quality:no bug, and snake head is very detail! 10 again! Useable: light can be use on any types of level,grass also! Custom textures:grass and snake head's textures are great! Custom meshes:I love those grass and snake head meshs:), they also detail! finally, I have to say, I really love this grass you built! very natural!
(18 Dec 2005 06:38)
Author Reply
Thank you!
Thank you!
0
0
Originality
Quality
Original: Finally I could fine a snake´s head for a wall. and the idea of the fire is very interesting, I think that you deserve a 10. Quality, in general, it is a well Wad, to give more ambience to thtat tombs, and is very well done. Good Work again. Usable: Well, you can use them in a lot of kids of tombs, in a jungle or a desert, in the colf mountain or in the hot coast, they will be good in a lot of places. ( in a city is more difficult, but this objects is not for that kind of places, so I ignore that) and the last, it work well, this objects don´t need any a lot special situations, just some textures for one of the objects of the light, another 10. Custom texts: the texs are too well done, and they are very worked too, the texs of the light is a bit ("sosa" in english... ¿bored? ¿empty?) but isn´t very important, a 9. Custom meshes: very well done, I have said it, a 10, of course. Custom animations: just the fire has an animation. is not a very complicate animation, but it do his function. And it don´t have any problems. ¿a 10? (it have a lot of keyframes, In my opinion I like that this) [i]Edited by adngel[/i]
(18 Dec 2005 14:22)
Author Reply
Thank you!
Thank you!
0
0
Originality
Quality
Meshes
I like them very much!!! :-) The snake in the wall is so cool, the grass is lovely, the lightbeams are great, the lamps are great too! Just the fire has a problem: it rotates well but it keeps moving to one direction side, when you see the fire is in the other side of the map D: It can be fixed, but all the other obejects are perfect: meshes textures, everything! I'm really going to use them!
(29 Dec 2005 03:45)
Author Reply
Thank you!
Thank you!
0
0
Cool!
Originality
Quality
Meshes
Originality: There's many cool things. Snake head is very original. Quality: I didn't find any bug. Usability: It's usable for wha't made. Jungle levels, and tombs. Lamp is usable even for city levels. Textures: Some tekstures are yours, and some are not. Your teksuxtures are fine, but i don't like some parts of snake- eyes for example. In game they are… it's hard to explain, but I will sugest you to use smaller textures on small details Meshes: They are also good. But there is also one thing that I didn't like. On snake again. What do you think, was it possibbile to make tongue so long and so thin before, let's say 1000 years?. No, it woud crack and fall somewhere on the floor. Do you understand what i'm trying to say?
(04 Jan 2006 00:44)
Author Reply
Thank you! I understand your point.
Thank you! I understand your point.
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0
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