Collums by -TRANGEL-
Description
getting tired of those old boring collums from the catacombs wad. well try my new custom collums. new sleek and very cool.
Objects
Object Type
Furniture / Static
Reviews (2)
Original: No reason to downrate here, they are nice replacements for the boring catacomb collums. Quality: The arch had wrong collision and visibility boxes, and some textures could be better rotated. But apart from that, it's ok. Useable: Very useable in catacomb style levels. Textures: AOD - they were good. Meshes: Very good, no holes or bugs. I reviewed your first object, the windows, too. Your objects keep getting better! Keep building and releasing!
(14 Feb 2005 19:48)
Before I reveiw, I have a suggestion. Maybe change the screenshot, it looks rather ugly in the picture but looks great ingame and in stripx. ;) Original: Well I never had a problem with the catacomb pillars, I thought they were good... Anyway, these collums look diffrent from all the other collums from TR. So I think it has good originality. Quality: I saw no bugs other than the visibility box thing. The collision for the archway is fine, as you more than likey would actulay want to walk through it instead of bumping into it. ;) Useable: Great for almost any TR level. Not as much for snowy levels, but this is made for dustier inviorments I think. Custom textures: I think I've seen them all from TR6 if I'm not mistaken? They were well placed on the collums, but on the inner side of the archway the textures seemed oddly placed. Custom meshes: Nothing incredible, as they are just collums, but the one pictured is pretty cool. :)
(20 Feb 2005 04:58)
5
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4
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3
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2
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1
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Extra Rating
Originality
(2)
Quality
(2)
Meshes
(2)
Your second object, very good.
Originality
Quality
Meshes
Original: No reason to downrate here, they are nice replacements for the boring catacomb collums. Quality: The arch had wrong collision and visibility boxes, and some textures could be better rotated. But apart from that, it's ok. Useable: Very useable in catacomb style levels. Textures: AOD - they were good. Meshes: Very good, no holes or bugs. I reviewed your first object, the windows, too. Your objects keep getting better! Keep building and releasing!
(14 Feb 2005 19:48)
0
0
Originality
Quality
Meshes
Before I reveiw, I have a suggestion. Maybe change the screenshot, it looks rather ugly in the picture but looks great ingame and in stripx. ;) Original: Well I never had a problem with the catacomb pillars, I thought they were good... Anyway, these collums look diffrent from all the other collums from TR. So I think it has good originality. Quality: I saw no bugs other than the visibility box thing. The collision for the archway is fine, as you more than likey would actulay want to walk through it instead of bumping into it. ;) Useable: Great for almost any TR level. Not as much for snowy levels, but this is made for dustier inviorments I think. Custom textures: I think I've seen them all from TR6 if I'm not mistaken? They were well placed on the collums, but on the inner side of the archway the textures seemed oddly placed. Custom meshes: Nothing incredible, as they are just collums, but the one pictured is pretty cool. :)
(20 Feb 2005 04:58)
0
0
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