Greek Temple by Mathieu
Description
It is an mesh with no texture. Can be useful for horizons and titles, and cuts.
Meshes
Types
Building
Reviews (1)
Original: The first temple mesh I've ever seen for the TRLE. Useable: Only as background object in Greek levels. You can't move the object much closer to Lara because the TRLE object size has it's limits. And it has to be split in 3 meshes because of the vertices limit. Quality: I found no holes or bugs in it. But you should either include a .mqo file or explain in the readme how to import it in meta. Now it takes a while just to find the correct import settings. Meshes: The first appearance is good. But when I took a closer look at it, some things looked kinda strange. Esspecially these three things: 1. The roof. This roof is much too steep. And the slope should start at the edge, there should be no flat spot. I think you'll know what I mean, but if you don't, pm me. 2. The interior. a Greek temple isn't an empty thing. There are a couple of rooms in the center, usually three. 3. The pillars. They should be much thinner. The distance between the pillars should be equal, no big gap at the entrance. And you could make more pillars on the side, and make the temple a little longer. It might sound like this is a really bad object, but it really isn't. All things I mentioned are quite easy fixes. I think it takes between 15 and 30 minutes to fix them all. I hope you'll update this object, but it's not absolutely neccesarry. It just makes the object even better.
(15 Jan 2005 18:12)
Good,
Originality
Quality
Original: The first temple mesh I've ever seen for the TRLE. Useable: Only as background object in Greek levels. You can't move the object much closer to Lara because the TRLE object size has it's limits. And it has to be split in 3 meshes because of the vertices limit. Quality: I found no holes or bugs in it. But you should either include a .mqo file or explain in the readme how to import it in meta. Now it takes a while just to find the correct import settings. Meshes: The first appearance is good. But when I took a closer look at it, some things looked kinda strange. Esspecially these three things: 1. The roof. This roof is much too steep. And the slope should start at the edge, there should be no flat spot. I think you'll know what I mean, but if you don't, pm me. 2. The interior. a Greek temple isn't an empty thing. There are a couple of rooms in the center, usually three. 3. The pillars. They should be much thinner. The distance between the pillars should be equal, no big gap at the entrance. And you could make more pillars on the side, and make the temple a little longer. It might sound like this is a really bad object, but it really isn't. All things I mentioned are quite easy fixes. I think it takes between 15 and 30 minutes to fix them all. I hope you'll update this object, but it's not absolutely neccesarry. It just makes the object even better.
(15 Jan 2005 18:12)
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