This is a Beta version of trsearch.org, more info in What's New page. Did you found a problem? Please report to info@trsearch.org

Patricia

Location: Leipzig, Germany
Interests: guess what!
Gender: f
Items
2
Reviews
22
Follower
0
Showing 1 to 15 of 22 reviews
Excellent job (once again!)
Originality
Quality
Meshes

Well...the other reviews talk for themselves. The gargoyle is quite huge so don't even think of laying it in a small room ;) The pedestals are very nice and have a fine shape, fine textures. The gargoyle looks like an eagle or something like that. Due to the textures it fits mostly levels with a gothic ambiance, so churches, graveyards, old castles or manors, but why not also libraries, museums, operas..anything that has a baroque shape. The TOD (tip of the day, heh): if you change the textures it fits any archaeo level (yes, even egyptian!). Anyway I'm using it too!

(10 Jan 2005 14:42)
Author Reply
Thanks Patricia. Retexturing could be very simple by exporting the bmp file and adjust the color. Light brown for egypt style and your done. I released my last object now and I'm starting on yours :)

0
Excellent trap!
Quality

Quality: 10 No doubt Bojrkraider did a very good work: the trap works exactly like in Tr1. With sound, good anims. Useable: 8. Perfect for archaeo levels and even factory levels provided you change the texture for a metallic one like in VCI type levels. Others features are rated 'none' according to the ratings rules. Further infos: the trap opens on each side like doors, when doors are open appart Lara can get through safely, but if she touches them she dies imediately do it's very realistic. In the seth_blade slot. 4 clics high

(10 Jan 2005 14:34)
0
Tunnel Blade
by Girt by Sea
How on hell does this object work?
Originality
Quality
Meshes

If the object is later modified I'll test it again and change my review. For now the major question I'd like to ask the builder is: what's the purpose of this object? For our users: * this is an object about 3 or 4 squares long, 1 square large, in the moving_blade slot. * when placed in a room the 'blade' lies at least 12 squares away from the square where you placed it (it has a wrong position) * The textures are not bad but the meshes are flat About the anim: this is where I don't get the thing The object moves very fast (really fast!) from one point to another, after what it suddenly stands higher and remains there. There is no sound but a slight 'swoosh' in the end. It's in the moving_blade slot which is usually a trap so it should hurt Lara, which is not the case. The blade seems to have no collision, it moves through Lara and doesn't harm her. If the builder of the object could give more precisions about the purpose of this object, it would help a lot.

(06 Jan 2005 18:26)
0
Tr1 falling block
by cornchild
Original meshes :)
Quality

This falling tile has a square shape, its meshes are organized like these antique pavages made of polygonal yellow stone, so it's perfect for greek/roman/egyptian levels. If you need to place several of them, gathered in the same zone, take a few minutes to rotate them so that they look homogenic, otherwise it would look weird (like squares). The polygonal meshes are not completely stuck to each other, there's a slight space between them so if you place a dark room below, it's highly probable that the player will notice it immediately and think there's a trap (so it can be a hint too). Among 4 different tiles I have myself it's the first time I see these polygonal meshes so it's quite original ;) Textures are Ok but could be improved tho' (I guess they are 8 bits textures); The object will shake then crumble when Lara steps on it. Don't forget to place a dummy trigger below it! PS: I couldn't rate the originality because it's an object from TR1. Despite what is said in the 'rating uidelines' we can't select 'none' for this feature.

(27 Nov 2004 14:55)
0
Lara-Guide
by Trinity
Very good work, useful for cutscenes!
Originality
Quality

Lara in the guide slot will work just like the Guide from the wad settomb: she can walk, grab a wall torch, light it, read an inscription on a wall, deactivate a trap... Useful for cutscenes or levels in which Lara herself is not the player but the guide! Contains Guide and Meshswap 2 Original: 8 because this is not a brand new object Quality: 10 Apart from the fact that her movements are a bit less fluid, this Lara looks exactly from the original Lara from TR4 and behaves exaclty like the guide. Useable: I rated 8, it's better for non-city levels A very big huge thank you to Trinity and Golden Dawn for this custom object I required!

(12 Nov 2004 15:04)
0
Civilian Woman 1
by Trinity
Very good job!
Originality
Quality
Meshes

This character will replace the GUIDE from the wad settomb, so you can have it walk, read an inscription on the wall, deactivate traps... (it will also light a torch but the torch is missing in the hand so it will look strange). Meshes and textures are very nice for this teen-look girl. Very good work GD and Trinity! My rating: Original:8 because it's not a brand new object Quality: 10 because everything works perfeclty Useable: 7 because of the outfit, it will fit a city level Textures, meshes: 10. The meshes are thin and detailed, the pony tail has many fine details, the bootcut of the jeans is original and well made. Textures are very realistic and fine. [i]Edited by Patricia[/i]

(08 Nov 2004 22:08)
0
Crossbike
by L.Croft
Wonderful motorbike!
Originality
Quality
Meshes

Originality: I rate 9 because it's not a brand new idea Useable: 8 because it's a modern object so you can't use it in any level (very good for city-like levels) Textures and meshes: 10, really deserves it! The object has very nice detailed meshes, especially the wheels!! The textures are very fine, the whole object looks good and perfectly works with the nitro. Good job L.Croft, I'm very happy to use it in my level!

(29 Oct 2004 15:39)
0
Bonus WAD 2
by jliboy
Excellent collection of custom objects
Originality
Quality
Meshes

The camera and camera films are great and have fine details; the hand pedestal is simply awesome! Cigarettes, cell phone and the beer medipack have a nice shape and lots of details. -Just try them you won't regret it! Edit: one more thing: be carefull, most of the textures are very very huge! (more than 64x64 even for the smallest faces!) [i]Edited by Patricia[/i]

(02 Oct 2004 21:54)
0
Counter Strike Horizon
by Silent Viper
Beautiful sunset, bad shape
Originality
Quality

Very nice for a sunset in yellow soft colours; unfortunately the horizon has a cubic shape so if you place it in your level, you'll get a cubic sky which looks awful. But if you're patient enough you can resize the textures and use them in another horizon.

(02 Oct 2004 17:22)
0
Tent
by Danilo
For any level in the nature
Originality
Quality
Meshes

Very nice object for any level taking place in the nature. The tent is 2 squares wide and has collision of course so Lara can't get inside it. There's a sleeping bag, a medipack and a bottle laying on the ground. Meshes nice, textures well chosen, it looks very realistic.

(02 Oct 2004 10:42)
0
Wonderful realistic textures
Originality
Useability
Quality

All these "painkiller" textures are amazing: beautiful, assorted, and so realistic. You can use them mostly for European gothic-ambiance levels. They look very much like those in Piega's levels ;) Good job dhama :)

(06 Sep 2004 11:49)
0
Sas Zombie
by Devoid
Excellent zombie/mummy
Originality
Quality
Meshes

It's exactly what i needed: a sas as a zombie; this one is really cool: great custom sounds, typical mummy animation Lara can kill it with any gun but it will take more than a couple of shots :) Nice die animation and sound too, good job!

(13 May 2004 00:06)
0
Almost Perfect
Originality
Useability
Quality
Meshes

Very nice outfit with an original design and soft green textures; Lara has a lovely make up too. There's a texture bug when drawing the guns, 2 strange black triangles spread out.

(03 May 2004 15:57)
0
Scorpionman
by Golden Dawn
very good quality and original baddy
Originality
Quality
Meshes

Very good job! The human part doesn't move of course but however it's very realistic, with textures fading from human to scorpion skin (the human arms slightly turn to scorpion legs), the monster seems to come from the very Hell! I didn't find any bug or collision problem during the tests, so it works perfectly. Design of good quality, Thank you!

(03 Apr 2004 21:38)
0
Excellent ripping
Originality
Useability
Quality

AOD textures were originally in 4 parts and in JPG format, Horus did a very good job to convert them in 64x64 pix .tga files. Most of them are useable in any level, but many look like 18th century architecture. Thanks a lot!

(03 Apr 2004 19:57)
0
Showing 1 to 15 of 22 reviews
LARA CROFT and TOMB RAIDER are trademarks or registered trademarks of Square Enix Limited.
The TRLE Search Engine is an unofficial site for trle fans, by trle fans. None of the downloads on this site is supported by Square Enix Limited nor Crystal Dynamics / Eidos Interactive / Core Design.
The TRLE Search Engine is not responsible for the downloads that can be found here. All items are owned by the person who submitted it.