Stretch anim 60% by Zolee
Description
I created a new Lara's stretch anim, idea from TR:Legend.
Animations
Reviews (1)
I'm always curious about animations. When you look around there are plenty made but are never released. Why? Animations are the hardest step in custom level building and it takes some practice to get good results. And those that are good are kept. Here Lara stretches. The animation itself is not bad at all but it has some flaws. The first thing is that the animation is not fluid and the end position is a litlle bit jumpy towards the first frame. We also have a camera problem. It go's down with stretching. Why this happens has usually to do with the headmesh as the camra is hardcoded to this. The usability is high cause you can use it anywhere you want. You have to adjust the numbers in the state ID and change the number of frames or Lara will freeze a few seconds within the animation. Not perfect but a good start :)
(02 May 2006 08:50)
Piega
Originality
Quality
I'm always curious about animations. When you look around there are plenty made but are never released. Why? Animations are the hardest step in custom level building and it takes some practice to get good results. And those that are good are kept. Here Lara stretches. The animation itself is not bad at all but it has some flaws. The first thing is that the animation is not fluid and the end position is a litlle bit jumpy towards the first frame. We also have a camera problem. It go's down with stretching. Why this happens has usually to do with the headmesh as the camra is hardcoded to this. The usability is high cause you can use it anywhere you want. You have to adjust the numbers in the state ID and change the number of frames or Lara will freeze a few seconds within the animation. Not perfect but a good start :)
(02 May 2006 08:50)
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