The headmesh was nice lips and all. They could have used a little alteration, but nothing major at all. The rest of the outfit seemed a little too basic, but this is definatly a better outfit that several that are around.
It's hillarious, but in a very good way. I don't think that it'll ever get used in a level, but it's entertaining to me as a fellow outfit creator. Meshes are excellent, textures are amazing, the ponytail is just awesome, and it looks almost exactly like peach. The face needed to be a little rounder, but other than than, it was fine.
The headmesh wasn't anything special; a simple hair bit and sunglasses doesn't impress me much. The textures, while a step up from being pain didn't impress me either. The design on the leg didn't convince me for a second that they could be pockets. The previous might sound harsh, but I expect a lot from any outfits that I use.
There are already a couple of TR1 outfits just south of this one, and this one isn't better than them. The worst of all is the eyes. They look really bad on this particular model. Why not go hi-poly instead of reinventing the wheel.... even after someone just reinvented it very recently.
A lot of bugs in this outfit. For one, most of the weapons that Lara draws cause joint problems. Second, when she draws her pistol and eagle, her one hand has a glove on while the other doesn't. Also sometimes like the shotgun, for example, the finger nails from her right hand disappear. In the inventory, the pistols item is replaced by two desert eagles, but yet, she only draws one with a pistol. Many bugs, but still a cool outfit.
Like it was said before, the leg texture was great, but the line down them seemed a little too dark. The head mesh seemed a little on the big side, but that may have just been me.
I really couldn't see this being used in a whole lot of levels, mainly because it doesn't have that certain feel to it. It was a little to plain and needed something more. Maybe something like a pattern at the hem of the shirt/mini skirt and the tribe logo on it. It could have been much better if more time was invested in it.
The horizon looks really cool in game except for the fact that half of it was mirrored, giving it a slightly weird look. It was more noticable on this horizon mostly because of how the sun's rays would affect lighting on the ruins.
The horizon looks really cool in game except for the fact that half of it was mirrored, giving it a slightly weird look. It wasn't too noticable which is a good thing.
The horizon looks really cool in game except for the fact that half of it was mirrored, giving it a slightly weird look. The sea part of the horizon wasn't as noticable as the opposite side.
The horizon looks really cool in game except for the fact that half of it was mirrored, giving it a slightly weird look. It's not that big of a problem though.