The only thing that I saw wrong with the harpoon gun is that it can't be used underwater, that's where the useability goes down. The crossbow isn't a very popular weapon cause it's so weak.
I did however love the mesh itself and the textures. Lara's hands could have wrapped around the gun better, but that's minor.
Very Nice! I liked these pistols, but with a lot more work, they could have been better. The pistol mesh could have been better, but that would have required splitting the textures into smaller parts. All in all, the amount of work that was put into creating these pistols, is work well worth it. I know how time consuming it is just to make everything just right.
For the most part it's original, but there are other catsuit outfits out there, so it's not quite a ten.
Quality was good, but some joints were missing in order to add the elbow/knee pads.
The textures could have been a little better, bet were ok for a catsuit.
This is my #150th review! :jump2:
There are a lot of jean outfits, but only one other outfit, Summer Time 1, features Lara with a bra and trousers. It was hard to rate the originality on this, but I decided on an eight.
The usability was down because it just doesn't fit in a whole lot of enviorments. The textures also make it a little less useable, but that's explained below.
The textures were very good, but they were a little bigger taking up a little more wad space, making it less useable for people with bigger levels.
Meshes were ok, but the top should have been more detailed. I'm sure the exe could have handled it if the bikini had some depth to it instead of being plastered to her body.
[i]Edited by TR_Nut[/i]
It's original, but not very useable. The meshes were ok, nothing spectacular; and the textures were fine. I'm not a very big fan of bikini outfits, but to those of you that are, may want to check this one out.
I had a couple problems with the outfit. When using pistols with the basic Lara, the wrist joints attached to her head. Also, the lower legs looked strange in certain lighting as her upper legs would appear light, while the lower appeared dark. This could have been prevented had the author added more polys to the pant leg. (which is cvery simple to do via the knife tool in meta). The usability is low not only cause its hard to find a story to fit it in, but the nature of the outfit itself. Not a whole lot of level designers use a half naked skin for their level. Other than that, the textures were good and so were the meshes.
[i]Edited by TR_Nut[/i]
The chest seemed to jump the fence from femanine to masculine giving a strong she-male appearance. The textures were plain as mentioned above and it really didn't resemble her at all.
This really isn't any originality here, but it is a very well done outfit. The textures are a little on the big side, making it a little less useable for larger levels. I thought the meshes were really well done, except lara chest came off as a little too blocky at the top.
I won't rate this as an AoD outfit, but I will rate it as to how many outfits it imitates. There are several outfits with a black shirt and camo shorts, and even one based on this same idea. The quality was very good, usability perfect, and meshes and textures great. I do have one thing to mention about the meshes though. The calves looked a little big from the back point of view.
[i]Edited by TR_Nut[/i]
This is definatly a plus from the original by BI. However, the animations looked jerky and odd. The positioning of the uzis was strange and the shotgun fired to rapidly. The meshes were great and the textures were excellent, but took up a lot of the wad space.
There were a few bugs on this outfit, some minor, some major. When loading the wad in Wadmerger, I got an error saying that several of the meshes were messed up. (I added everything to the wad except the hair, cause that looked the most messed up.) When I loaded up the game, Lara's head is set to the 'firing head' instead of the normal one. When you use her pistols, the head disappears. A minor bus was that you could see Lara's short textures appear under the dress when she crawled or swam. They disappeared when you hit the look button though. The last bug was probably only because the wad was messed up in the first place.
I loved the design and textures of this outfit. They had a very nice feel altogether. If the bugs get cleaded up, I'd hope to see this one in a level.
Note to author:When adding weapons, make sure you add the Lara object and the proper gun animations. If you want to add pistols, add the pistol animation, etc.
Golden Dawn created an outfit with this exact concept a while ago. While it offers a different vibe, it's still based on someone else's work. I really liked how the ponytail worked with the outfit. As said before it gave her a youthful look at the clothes seemed to match with that concept.
The boots didn't quite match the outfit all that well, but other than that, it was a decent outfit. the blue textures were good and the belly ring, while not entirly original, hasn't been used on a whole lot of outfits.
Well, the outfit did include a couple 'stolen' meshes, but credits have been fixed by a mysterious admin.....[I wonder who that could be]. The textures were decent, but the 'zipper' down the front didn't look convincing.
The ponytail mesh was great, but according to the law of physics, it would sag a little closer to the head. It's fine though, cause Lara's original ponytail was 'weightless' in game. The high heels had bugs of doubled faces and non-connecting parts to them. The skirt mesh was missing some faces and was a little too stiff. It looked strange in a few different animations, especially the crawling animation. There was also the leg through dress problem that plagues most dress outfits.
[i]Edited by TR_Nut[/i]