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Trinity

Location: Right here!
Interests: TRLE, Music, Art, Film, Languages
Birthday: 29 Mar 1990
Gender: f
Items
417
Reviews
485
Follower
0
Showing 46 to 60 of 485 reviews
Originality
Useability
Quality
Meshes

Original: The style of the shirt and pants have been used in previous outfits by this author, shoes are aod stlye and the color choice wasnt completly original. Quality: The neck is connected to the chest, witch sometimes can be seen. It also doesnt look as good when in brighter lighting. And when on the subject of lighting, there were some odd lighting probs on the outfit. Nothing huge, just minor ones here and there. Useable: It can be used in the city, or a home level. Custom textures: The shirt looks a little bit Sparkly/flashy in game, witch can be a bit hard on the eyes. But the texture it's self in stripx is fine. The pants texture is not a plain color, but it's very close to being plain. The hair looks great in dark lighting, but when it is in very bright lighting her hair looks a bit unrealisticly red. Custom meshes: Head- She looks a bit sad in the face in some angles. Something looks odd in the shape of the face but I can't quite pin point what it is. The bands were really well made though, I liked how high poly they are. Chest- It's been used in another outfit already but that doesnt really matter. The neck is connected to the chest but it's the only joint that is connected. The shirt is a bit 3d, but the inside of the shirt has no polygon face so is disapears. Not a problem though because I don't think you can see that ingame. Pants- They are well made, lots of polys. But it doesnt look very realistic, as it looks as if the pants had been filled with something lumpy. ---- I wish I had more positive things to say, but the outfit could use some work still, mainly in the details. I still like it though, and it is good, I'd like to see it in a level sometime. ;)

(24 Jan 2005 03:17)
0
Ghost Manor
by deskj
Originality
Useability
Quality
Meshes

Original: The jacket is very original, I havent quite seen amy outfit with a jacket like that. The color of the jeans are fairly original as well. But it looks strangly formiluar, uper half looks like the TR3 london remakes a bit. The more you think about it, the more it does look alot like the london remake by this author. Quality: I was no glitches, nothing to downrate here. Useable: This can be used in alot of levels, city, home, outdoor and even some tomb raiding levels (But it depends on the style of the tombs). Custom textures: The jacket textures are placed really well, but doesnt look very smooth, a tad but blocky. The pants textures are also very well placed but the coloring looked odd to me. I'm guessing it was modifyed from the TR6 jeans, that's why it looks so bright. The backpack looked really good, even though it's aod textures it was placed well. The gun textures were very cool also, I liked those alot. Custom meshes: I did'nt much care for the head mesh :/ But all the other meshes are fine. Puting the holster on the leg is kinda cool, but it could have looked better. The chest mesh is well made, I liked the jacket. I think the backpack straps could have been a bit thicker, but that's nothing to downrate. ;) ~~ I really like the style of this outfit, it's very cool. I can really see this being used in sevral custom levels in the near future. :D

(24 Jan 2005 02:43)
0
Military Pants
by Danilo
Originality
Useability
Quality
Meshes

Original: The two color types have been used often (Black shirt - green camo pants), mostly in aod remakes or regular jungle outfits. It also looks alot like some of the outfits from this author's "New generation" serise. Quality: All I saw was the left foot problem, this can be fixed and yet wasnt. Useable: Perfect for jungles, it can also be used in other level styles depending on the textured used in it. Custom textures: The lower part of the pants camo is great, but on the hip it looks bad. Not the texture, but because you used a darker came for the hip when everwhere near that is a diffrent shade. This really stuck out, at least it did for me. The shirt is good, it does have some good details and shade without overdoing it. Custom meshes: The pants meshes were ok, from TRC I think, I persoanly wouldnt have chosen those meshes consitering this is made for a jungle level. Most jungles are smoggy and the biger pants makes me think it's be harder for Lara to move around in that kind of weather. (But I did like the way the textures were placed on the those parts and the staps on the boots). The chest mesh is very good and so it the head mesh. I also really liked the holsters. [i]Edited by Trinity[/i]

(23 Jan 2005 05:01)
0
Cate Archer - Action
by MrNiceGuy
I thought I was impressed with the other outfits.... But no...
Originality
Useability
Quality
Meshes

This is a wonderful outfit! Every little detail so carfuly placed, every mesh perfected and remaped. I can really understand what 20 hours of work on one outfit is like. I really respect the patience you have for creating outfits, and just how perfect you can get them. Original: There are 3 of this outfit, then 3 or 4 more of her other outfits. Forgive me, but I must downrate. Both for the fact that this is not a completly new idea and that others have >tryed (And failed)< to remake this outfit. Now don't get me wrong, this is by far the most outstanding remake of this outfit ever for the TRLE! Quality: I found a glitch!!!.... Heh, yeah right. :p Of course this has no glitches. The closest thing to having a glitch is when using both fog bulb and flare at the same time she has an odd bright spot where the eyes stop and the nose bridge is. Hardly anything at all, as most 3d faces go unusualy dark in color when using a flare. So this is really much better then any other to this day. Useable: I've seen a NOLF level being made, I belive it never got finished, but it shows that there is intrest. Seeing the outfit in game just makes me want to use it, even though it really doesnt fit into with the levels I am curently making. And that's saying alot because I don't think I've ever really wanted to use someone elses outfit in my own level. So for a NOLF level this is perfect, and you made this Cate archer probibly mainly for being used in a NOLF level. So in my opinion, this is completly perfect for a NOLF level, no better choice out there. Custom textures: I like the fact that the clothes look worn in, and actualy wearable. Rather than those outfit's Lara wears that you have no idea how it's possible to fit into. The front and the back of the chest mesh's textures were very good. I wasnt as impressed with the placing of the textures on the sides, but the fact the the textures are just so details makes you forget all about that tiny thing. The skin textures are very good, I've been working on a face for a week so I can get the textures to look like a real person, so I know the long process this can be. Not only did you do it to the face but also the skin that is somewhat revealed on the chest mesh as well. Again I'd like to take a close look at the head mesh, at first you think the eyes are awesome textures but then you see they are 3D! I'd always been very impressed by 3D eyes on characters for the TRLE, and this is by far the best. The fact that the eyes blend so well and so smooth... it's just... wow! She's just so realistic, I love it! The hair textures are also great and well placed. Only thing to suggest: I saw maybe 3 textures that could have been edited to match the texture next to it better (But who am I kidding? 3 textures?! Pah, never mind.) I think making the holsters white would have been cute, and it would match the belt it's hanging off of. Also maybe adding some shade to the boots or making them shiny, but it's still remarkable even so. Over all it's the best texture job I've ever seen! :D Custom meshes: Ok something I notcied and totaly love is the fact that Cate's "size" is normal. Her stomach is not so skiny she looks like she's just going to drop dead or break when bending! She looks more like a real woman now. lol. And unlike the attempts by other outfit creators, she looks real as opposed to looking over wieght somehow. The belt mesh was very cool, one of the very first things I noticed. lol. The head mesh is by far the best one ever built for the LE (The best one that works and looks good, too!). The chest mesh is equaly good as is every single mesh on this entire outfit. Oh and the hair, I love the big 60s hair!!! :D (I think I already said that...) --- So, in conclusion, this is by far the best outfit you will ever come across to this day. A true inspiration to all. Congratulations and a big "Whoa!!!!!" to you for making such an incedible outfit!! :D :D :D

(23 Jan 2005 04:32)
Author Reply
I love long and good reviews, and this one was such a thrill to read! I appreciate all the comments, and the fact that people see me as the bug-less creator makes me feel all my work is worthwhile! I really consentrate on the quality, so I'm glad to see that people notice that! :D And don't worry, there might be more Cate Archer outfits coming!!

0
John Dundee
by Squidward
Originality
Useability
Quality
Meshes

Original: Well, consitering the lack of new meshes and textures it does take down some originality. But the character it was meant to be is an original idea. Quality: Nothing to hugely downrate. The overall quailty is not completly high, but no huge bugs. Useable: Some new sound effects added would have been nice, right now he still has Lara's voice. And those who don't have new sound effects might not use him because of this. Otherwise he is pretty useable, because he has a style that will fit into lots of TR levels. Custom textures: Most from TRaod (I think Blind Intention's version) then modifyed to be a diffrent color. There are also a bunch of textures that are huge that don't need to be, like the hair texture. The face looks better in the screenshot then the real version, but it's still nice. ;) Custom meshes: All by Blind Intentions and myself and then modifyed. The modificaions were ok but low poly in the way they looked. ---- I think it's cool to have this kind of character for the TRLE, just might need to bring up the overall quality. ;)

(16 Jan 2005 00:38)
0
Kommando Spezial Kräfte
by Silent Viper
Originality
Quality
Meshes

Original: Well the meshes and face look like the last set on enimys released. But the textures are diffrent and give a diffrent look. :) Quality: I saw no glitches of any kind. Useable: Desert or forest levels, maybe you could strech so far as to puting them in a jungle (But it highly depends on the style of your level). Or an army level. ;) Because there are diffrent versions it helps keep up the originality. Custom textures: I liked the woods camo one, and the mix was ok. But the desert one without the woods camo looked odd to me. Maybe a bit more veriety and some rotations. But the woods one was very cool. Custom meshes: All exteamly well made, they have been used in other enimys (Made by this author) though. But they do look really good. :) --- Very cool, great job!! :D

(14 Jan 2005 21:15)
0
Saints temple outfit
by -TRANGEL-
Pretty.
Originality
Useability
Quality
Meshes

Original: It resembles the style of the other oriental outfit made by this author, but it is better and has higher quaility. I love Oriental style outfits (At least this style). :) Quality: I saw not bugs. ;) Useable: Well the jeans part means it would fit well into a city level. The shirt means it would probibly fit into a Chinese level. And together, city, maybe home (Depends on who's home), temple, ect. It's still a bit hard to place it in those levels. Oh and no dust tombs or creppy levels, it seems out of place in those types. Custom textures: The eyes were nice, but I think the sides where the brownish shade is should be sofened. Because right now the part near the nose bridge, the eyeshadow stops very sharply. The jeans on the side of the legs could have also been fliped to match the fade and showing of the jeans. But they look good as they are though. Oh and the shirt, great job on that! Looks awesome! Custom meshes: I am happy to see a possitive change to the head mesh. It's very pretty. I think the stands of hair worked nicely. The only things I did'nt much like were the hands, they just look a bit "chunky". And the holsters, yes they were made well so I will not downrate, but the little things are so tiny it looks like the guns should fall out. It's kinda cute though. ;) ---- This is probibly my favorite out of your collection (so far). Great job!! :D [i]Edited by Trinity[/i]

(14 Jan 2005 20:57)
0
Colt Commando
by Silent Viper
Originality
Quality
Meshes

Original: It's the first of this weapon (I think, I dunno, I'm no guns expert :p ). Quality: No bugs that I saw, everything seemed to work fine. ;) Useable: Well, I just can't see this coming out of Lara's little backpack in a dark dustly tomb. Probibly better for a city level or maybe even jungle. Good for those levels though. Custom textures: The gun texture is *Drool* awesome! I'm not into guns in the least bit but these textures rock!! 0.0 The darker clip included is better then the lite silver one. But I was thinking an even darker version might be better. It's still good as it is, so don't change anything. ;) Custom meshes: Perfect! Uhh, what other word in English is for something really cool and.. erm, perfect!? Oh well, it is.... Perfect!! :p Very cool, I need to make more levels to use these guns in. lol. If I ever need a gun of this type in a level I'll be sure to use this one. ;) [i]Edited by Trinity[/i]

(11 Jan 2005 22:31)
0
Originality
Useability
Quality
Meshes

Original: It has it's own original style, but the camo shorts look like AOD. Even more than that Danilo's version, because he cut them from aod and did that in such a way that it is placed on Lara better then all of the other previous attempts. So that kinda brings it down a little sense it is a noticible thing being aod. Also the hat reminded me of Golden Dawn's Desert outfit, infact I was wondering if it was a modfied version of GD's at first. but you made the hat yourself and it does look diffrent. It's a very cute hat by the way. Umm, so basicly it's not a completly new concept but it has got some new stuff to give it a new style. Quality: The neck is connected to the chest, no biggy to me. To some it might matter though. Useable: In jungle levels.... and.... a jungle level! :) It can almost fit into a city, but not quite. If you have a half city half jungle level this would be perfect for that. Custom textures: The shirt looked a tad bit plain ingame but it looks good in Stirpx. The jacket texture was great! I really liked seeing more high quality textrures on your outfit. I did'nt much care for the red stripes on the backpack though, rarely do jungle levels have red in the level. The textures for the hat was nice. Only drawback is that these textures take up 4 pages. Better for a small jungle level maybe. Custom meshes: I was thinking that the 3d part of the chest and the backpack are Po Yu's? Hmm, anyway... The head was good, I would not suggest staring at it for too long cuase it starts to look odd the more you look at it (Maybe I'm just nuts? 0.o). The hat was well made, a tad bit pointy but it still looks good. Most of the other meshes were made by other people, so I don't really have much comments on those. ;) ---- I like this outfit, it's cute yet tough. I think it'd be cool to see this in a half city/half jungle level. It'd be perfect in that kind of level! Somebody go make that level so you can use this cool outfit! lol. ;) [i]Edited by Trinity[/i]

(11 Jan 2005 21:50)
0
Sundial
by Piega
Originality
Quality
Meshes

This is amazing! When I saw it I almost did'nt belive that this was something for the TRLE! It's that good! Original: We've never had a sundial on the SE before. There was one in a level a long time ago, but it was less then 50 polys and was not of this style. Quality: There are no bugs. The only thing that may at times look odd is the sundial has no colision, but the bottom part has colision and so Lara can't do anything odd around it. ;) Useable: This can be used in Gardens, or very old (Roman or greek maybe?) outdoor places. Custom textures: I am shocked at the level of detail, and it's all acurate to a real sundial! The pedastal looks great, only there was the right side a lower part of it that I thought could have been rotated better (I can email you a picture of what I mean if you wish.). The sundial it's self is perfect! So amazing!!! Custom meshes: It's put into two pieces, and that way it can have full vertices and a high poly look. Both meshes are highly detailed and look wonderful! ---- Your work just keeps geting better and better! I'm truly amazing! :D I would very much like to use such a beautiful object in a level of mine! I hope you do not mind me changing a few textures so it will fit into my level style, but of course I will give credit!! ;) Thank you Piega! :D

(10 Jan 2005 21:20)
Author Reply
Happy you like it. Actually it was very easy to make :) Ofcourse you can retexture to your own liking!

0
Originality
Useability
Quality

Original: For being the first water textures added to the search enigine (Other than the typical TR textures) has good originailty. Quality: The textures work very well and they look wonderful. Nothing wrong with them, all really quite good. ;) Useable: Water textures are used in almost every TR & non-TR levels. So useability is high. Maybe not so much for small puddles, but lakes and other large open places that Custom textures: I did not find them oily at all in large spaces, a small lake size is perfect for them. ---- I tested them in my Fantasy level and it looked wonderful and really fit well. It helped make it look more like a completly new game, witch is what I'm going for so far. Thanks for making them! It was a great addition to my level. :D

(08 Jan 2005 20:36)
0
Originality
Quality
Meshes

Wow! This is very cool! :D Original: We've had at least one Gargoyle Statue before, but they both have diffrent styles. This one almost has a bit of TR5 style somehow, nothing to downrate of course. It just reminded me of TR5 style and it would more than likly look great with other TR5 objects. Quality: Perfect! If any object gets a full ten, it is this one. There are no holes or glitches of any kind. The meshes and textures are an ace job all the way. :) Useable: Graveyards, Spooky levels, and it'd look cool on top of a clock tower (Or whatever they are called?). It'd work with many levels and diffrent typed of levels. It will work really quite well with TR5 and mostly TR6 textures. I think it'd fit in those levels fairly well, mostly the graveyard, but sometimes the high quality of the object will make the level look bad. lol! Custom textures: The textures are amazing, for both the statue and the stand it comes with. And it takes up only a half of a page!!! o.0 For such wonderful textures I was expecting at least one full page, wow, very cool. ;) Custom meshes: Perfect!! The shape is amazing, I did'nt think objects in the LE could looks so could. You continue to amaze me! :D -- I love this object so much I want to use it, but I don't know of a place it'd fit it into. :)

(08 Jan 2005 20:13)
Author Reply
Thanks, actually the textures for the gargoyle are from TR6. But I adjusted them and created the eye and beak :)

0
Originality
Useability
Quality
Meshes

Original: It has some similaritys with other outfits, but it still has it's own good unique style. Quality: Only a missing connecton on the chest (Neck & shoulders), I personaly don't mind but it does make the rating go down slightly. Useable: City, Home or levels that have allot of blue textures. Custom textures: The pants textures are modifyed from Christoph's Land of the rising outfit, I recognized them right away. But I like the color change you gave them. The shirt is simple, but I like that color, too. Custom meshes: The chest mesh looks great, I love the detail that mesh has. The head mesh was well constructed, very round and high poly, witch is good... But I did'nt like the way made her look, it's like a lightbulb shape where it's bigger at the top and small at the bottom. No offence, I mean it was made with allot of detail, just doesnt look quite right. Most of the meshes are very slim and very nice. I belive the shoes are modifyed versions of TRangels? --- Over all: I think the meshes were well shaped, some of the meshes were a bit out of proprotion though (Thin top legs with wide lower legs & the Head mesh) and some of the textures could use some more details. The style is good, it'd be cool to ware something like this. My favorite part was the fact that some of the meshes are geting higher poly. :D

(05 Jan 2005 03:04)
0
Munch: the scream
by Golden Dawn
Originality
Quality
Meshes

Original: It's the first painting of this picture, and there are only a few paintings on the SE. Quality: Everything works well and there are no bugs. Also the colision box is fixed now, so it's very high. Useable: It can be used in gallerys like in TR6 and such. Not not as much for regular walls because of it's history. It could be used in a level but it'd have to make sense to have it in the level - witch means it could be hard to fit it in a level. Custom textures: The textures are good and has nice quality. The picture is a bit blocky, but it's fine in game. I really liked the border, it has nice little details. Custom meshes: It's only one object, simple, but it's has been made well. [i]Edited by Trinity[/i]

(04 Jan 2005 18:58)
0
Von Croy's car
by Golden Dawn
Originality
Quality

Original: It's from TR4 so originality is not completly high. But it's the first object here for von croy, and there are not allot of staic cars. Quality: Quality is at it's highest here and no hole nor glitches. Useable: Great for city levels or any level with Von croy or someone who needs a car (Static object). Custom textures & meshes: All from TR4.

(04 Jan 2005 18:42)
0
Showing 46 to 60 of 485 reviews
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