Well it's another dress. There are lots of these already, so it's not original. In fact all meshes are from other outfits, just modified a little bit.
I notices some light bugs in the outfit, so I think the normals are not correctly set up. You should recalculate the normals using Strpix to fix this.
The weirdest thing was that there are no legs. It's proberly done to avoid legs going though the outfit, but it makes it look weird since there are no feet as well and the bottom. Doesn't make it very useable cause you can't jump or it looks very weird.
Finally, the textures. Those were plain. In fact it was just coloured in using a simple paint program. It looks a bit plain to me. There were lots of transperant textures to hide the bunny ears for example.
It's not very useable I'm afraid. It can work great with a cutscene, but making one that works well with the sounds is hard. But parts of the music (that don't have any lara sounds) could be used for in levels I guess.
The music itself is nice, you can clearly regonize the TR theme all over it, but it still sounds like something new. It has some voices over it from Lara of which I guess they are from original sound tracks.
The quality is very good. It really sounds like 1 big piece of music. It has some original tracks in it but you don't hear anything that it has been copied/pasted.
It is a nice outfit. The head looks great, but according to the readme you only modified it so no points for the head :P
The shirts looks nice but could have been textured better by using textures from diferent size. On bigger faces you could use bigger textures to make it look great all over the shirt. UV Mapping would make it look much better but that is not possible....yet ;)
The other meshes do not have bugs, but you need to make more meshes yourself to get higher custom mesh ratings.
Textures were okay. Some were a bit large. I think using severial small textures works better instead of 1 big texture. Big textures are good if you use UV mapping, but not for texturing outfits.
I noticed the LARA object from the wad has a custom animation for standing. The idea is nice but she looks like a statue. She is not breathing and that is not very healthy as far as I know. It's nice for making a screenshot but I don't think this LARA object is usefull for a level.
I've never seen something like this before. It won't be useable everywhere, but in castle levels it would fit great. The original rollingballs are boring so this is a great alternative.
The textures simply look awesome with the shiny on it. Needs to be placed in rooms with good lights. The meshes are great too. Big sharp edges but I think there is no other way since you get close to the limits if you make smooth edges everywhere.
Animations are hardcoded of course but they are still great. The object is anything except a nice balll but it rolls perfectly like the rollingball.
Well first of all, the idea is good. But this one needs some more work. The first thing I saw was the head. Her eye textures were placed wrong as well as the mouth and the nose texture was completely missing.
The textures need to be rotated correctly and maybe other textures need to be used for the eyes since I couldn't get them right with the textures that were on it. The belts around the leg were also not textures correctly.
Secondly, the meshes. The headmesh had a hole in the back which didn't look good. The other meshes looked correct. They just were a bit simple.
Finally, I think it's a nice idea but it needs some more work. Maybe a second version in the future?
A great and original outfit. The textures and meshes look great. The hat is great and has lots of detail in it. The holsters also look nice, but I don't really think she needs holsters on a party. The pants and top look completely new, but the head and boots still look like the normal tr4 lara.
[i]Edited by Michiel[/i]
A great outfit. Nice textures, but only on some joints they were not applied correctly. On the rest of the outfit I found no mistakes with texturing.
The headmesh looks nice as well as the hands, but the other meshes don't really look any different then the original one. But with such great texturing you don't notice that.
[i]Edited by Michiel[/i]
The outfits simply looks great. Ok it's not the first aod outfit, but most are simply green cammo pants and black shirt, this on really has a jacket. It even has the original aod textures.
The torso and arm meshes were awesome and had great textures. The knees however were bad textured. I know, it's small, but it was one of the first things I noticed in game.
Another thing I was missing was the angry lara head for when she was shooting. Nothing happens with her head when she shoots.
This is just a great ride! Specially with nice lighting and camera effects it can be fun and you want to do it over and over. I prefer a really long track.
The problem is if you release Ctrl she falls down. But you can avoid this by placing invisible bridge_tilt1 objects under the track.
The meshes, textures and animations are really nice. Only problem is where to put it.
I never knew this was possible, but it seems it is. The dog dies and gets up again. Not a perfect animation but still scary. The meshes and texturing make it even more evil. Nice job, and I hope there will be new animations for getting up some day.
It's a wonderfull outfit. The meshes are really detailed and give it a much more 3D look then most other outfits. The texturing work is great and the shiny effect makes it look nice as well. Great Job!
Not much special here. It's called topless. Well the only think token away from her top is the backpack. The rest is retextured and the textures ain't very special.
It was a bit annoying cause you saw a real mountain far away and could not get closer to it. With the old horizons it looks the end is unreachable, here you get the idea there is something there.
The meshes were nice but textures were not correctly placed at some points. Also if you use big open space locations you need to turn on fog or you see the mountains coming through walls. But for small open areas it looks great and I hope more of these 3D horizons will show up.
The meshes and textures are nice, but not really special. The backpack was changed but it looked a bit weird when I was testing it. Anyway still a good outfit for jungle levels.