Angle of Darkness Mercenarie by Silent Viper
Description
the Mercenarie you meet in the Louvre and in the Strahov building of Angle of Darkness
Objects
Object Type
Military / Human / Enemy
Reviews (1)
Textures are perfect! They look just like the enemy from TR6 Prague levels. They're really cool looking too! :) For an enemy the textures are much better then the average baddy, so I gave it a 10. It's original for the Level Editor because it's the first time anyone made this for the LE. But it's a remake from TR6, so I gave the originality a 9. He's useable in mostly base levels, bio hazard levels, city levels and even home levels where enemy break in (Like in TR movie #1). You can't really use it in tombs, castles or jungel levels. I gave the useabilty an 8. The quality is very high, the amazing meshes, textures and the correct baddy animations together make the quality a 10! :D Last and not least, the meshes. The head mesh is my favorite part, he looks kinda creepy which is good for an enemy. Happy or silly enemies make me sick, lol, but this one is way better then most! The guns, belt, head and torso are very well done. I gave them a 10 because they are much better meshs than most baddys. This would also work in a Resident Evil level, I think that'd be cool! :D Good job, it's worth of a level and I'm sure it'll be used! :D :D [i]EDIT BY MODERATOR: What happened to your otherwise good grammar in this review, Trinity?[/i] [i]Edited by MrNiceGuy[/i]
(16 Aug 2004 20:29)
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Extra Rating
Originality
(1)
Quality
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Meshes
(1)
Very cool!
Originality
Quality
Meshes
Textures are perfect! They look just like the enemy from TR6 Prague levels. They're really cool looking too! :) For an enemy the textures are much better then the average baddy, so I gave it a 10. It's original for the Level Editor because it's the first time anyone made this for the LE. But it's a remake from TR6, so I gave the originality a 9. He's useable in mostly base levels, bio hazard levels, city levels and even home levels where enemy break in (Like in TR movie #1). You can't really use it in tombs, castles or jungel levels. I gave the useabilty an 8. The quality is very high, the amazing meshes, textures and the correct baddy animations together make the quality a 10! :D Last and not least, the meshes. The head mesh is my favorite part, he looks kinda creepy which is good for an enemy. Happy or silly enemies make me sick, lol, but this one is way better then most! The guns, belt, head and torso are very well done. I gave them a 10 because they are much better meshs than most baddys. This would also work in a Resident Evil level, I think that'd be cool! :D Good job, it's worth of a level and I'm sure it'll be used! :D :D [i]EDIT BY MODERATOR: What happened to your otherwise good grammar in this review, Trinity?[/i] [i]Edited by MrNiceGuy[/i]
(16 Aug 2004 20:29)
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