Tunnel Blade by Girt by Sea
Reviews (1)
If the object is later modified I'll test it again and change my review. For now the major question I'd like to ask the builder is: what's the purpose of this object? For our users: * this is an object about 3 or 4 squares long, 1 square large, in the moving_blade slot. * when placed in a room the 'blade' lies at least 12 squares away from the square where you placed it (it has a wrong position) * The textures are not bad but the meshes are flat About the anim: this is where I don't get the thing The object moves very fast (really fast!) from one point to another, after what it suddenly stands higher and remains there. There is no sound but a slight 'swoosh' in the end. It's in the moving_blade slot which is usually a trap so it should hurt Lara, which is not the case. The blade seems to have no collision, it moves through Lara and doesn't harm her. If the builder of the object could give more precisions about the purpose of this object, it would help a lot.
(06 Jan 2005 18:26)
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How on hell does this object work?
Originality
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If the object is later modified I'll test it again and change my review. For now the major question I'd like to ask the builder is: what's the purpose of this object? For our users: * this is an object about 3 or 4 squares long, 1 square large, in the moving_blade slot. * when placed in a room the 'blade' lies at least 12 squares away from the square where you placed it (it has a wrong position) * The textures are not bad but the meshes are flat About the anim: this is where I don't get the thing The object moves very fast (really fast!) from one point to another, after what it suddenly stands higher and remains there. There is no sound but a slight 'swoosh' in the end. It's in the moving_blade slot which is usually a trap so it should hurt Lara, which is not the case. The blade seems to have no collision, it moves through Lara and doesn't harm her. If the builder of the object could give more precisions about the purpose of this object, it would help a lot.
(06 Jan 2005 18:26)
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