P.N. 03 by Trinity
Description
This is project Number 03's Venissa S. I really think to see all of this outfit you must look at it in StripX AND play her In-game. I put much work in detail and I made all but the shoe meshes. I worked really hard on this outfit, sevral long hours. :D Enjoy!!! ****Outfit updated 11/30/04!!***
Outfits
Categories
HighTech
Reviews (2)
I love the game that Vanessa is from, so I had to try this outfit. Originality - 100% original, Vanessa has never been made for the LE. Quality - At first, Vanessa looks great, as she does in PN03, then I noticed she has holsters, while I was expected Vanessa to shoot laser from her palms like she does in the game (it can be done i believe), she was originally going to use guns so thats not a big deal. But when you draw her guns, her holsters turn a sharp purple, from Danilo's Spy outfit I think, its very noticable. When you shoot the guns, meshes come from her mouth that look like buck teeth, and its very noticable. Other than those bugs, the quality is good. Usability - Not so good, but you never know. Custom textures - Excellent! She aegis suit looks fantastic. Meshes - Awesome! Especially her energy drive thing on her back, it looks excellent. Overall this is a good looking outfit, but has some pretty noticable problems. A V.2 would be great.
(19 Sep 2004 17:42)
Ugh, this has got to be one of the most hard outfits to review! But, I'm up for a little heresy! Hmm, I'll take it section-wise... Originality: Ehh, it's Vanessa Schneider! Lara Croft's futuristic counterpart! And totally new! So that gets a max! Quality: You rushed yourself a bit here, Trinity. I found several bugs: First, both hands had a horrible connection to the arms, not only were they messed up, but the joints didn't match, and you forgot to remap the verticles near the connection points. To fix the problem, you should either use my hands with joints (deskj has used them in many outfits as well), or make your own. Second, the left elbox didn't have two matrixes (joint capability), so the arm was just floating in midair... and, finally, you removed many joints for no apparent reason, mainly on the torso. This is bad, as they serve an important role. Remember, the torso often needs remapping as well, just consult the original TR4 outfit for the correct numbers. And last, the "wings". Vanessa's arms go through them all the time when running, which is a shame. If they are bent a bit more backwards, this problem should be avoided. the wings tend to enter walls often, but it's hardly a problem since they're so small. Useability: For a futuristic Tomb Raider level... If you've played PN03, you should know that it's a bit like Tomb Raider when it comes to exploring and such. So, I think this gets a 9, I deducted one point since the outfit is so flashy it's a bit annoying to the eyes... but it's hardly a problem, though a lighter outfit wouldn't have been too bad. Textures: They're big! But still, the outfit only covers a single page worth of textures, so no problem there. Most textures are awesome, and they never seem wallpaperish or plain, so I'll give you a 10! Meshes: Hmm, it's a mix. The pelvis has a belt, though it's extremely thin and lacks double-sided faces, but the textures saves it. The legs are old fashioned, but get the job done. The torso... well, apart from the gigantic chest (it's body armour, right???), it was really cool! I don't like the way you joined the torso to the arms and head, but that's a quality issue, since the mesh is well made and without holes. Arms and hands weren't anything special, but work fine (except for the plentyful of bugs, of course). The head doesn't look all that much like Vanessa's, the hair colour and style is a different, and the shape a bit changed. But it's not a big problem, so it doesn't affect the rating much. Overall: Hmm, if it weren't for the bugs, this would have been the most excellent outfit. Still, the textures are great, and the meshes only need a small update, so I hope you will update it! Please? PRETTY please?? :):):)
(19 Sep 2004 17:52)
5
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4
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3
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2
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1
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Extra Rating
Originality
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Useability
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Quality
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Meshes
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Animations
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Some problems
Originality
Useability
Quality
Meshes
I love the game that Vanessa is from, so I had to try this outfit. Originality - 100% original, Vanessa has never been made for the LE. Quality - At first, Vanessa looks great, as she does in PN03, then I noticed she has holsters, while I was expected Vanessa to shoot laser from her palms like she does in the game (it can be done i believe), she was originally going to use guns so thats not a big deal. But when you draw her guns, her holsters turn a sharp purple, from Danilo's Spy outfit I think, its very noticable. When you shoot the guns, meshes come from her mouth that look like buck teeth, and its very noticable. Other than those bugs, the quality is good. Usability - Not so good, but you never know. Custom textures - Excellent! She aegis suit looks fantastic. Meshes - Awesome! Especially her energy drive thing on her back, it looks excellent. Overall this is a good looking outfit, but has some pretty noticable problems. A V.2 would be great.
(19 Sep 2004 17:42)
Author Reply
Vennisa originaly had electric waves that would come out of her hands. I think I must have acidentaly deleted it in wadmerger. She was never ment to have or use any guns. And this is not made from Danilo's Spy outfit, it was made from the original TR4 Lara. The purple can be fixed by simply replaceing the pink, or rather 'clear' texture. Possibly a second version is called for ;)
Vennisa originaly had electric waves that would come out of her hands. I think I must have acidentaly deleted it in wadmerger. She was never ment to have or use any guns. And this is not made from Danilo's Spy outfit, it was made from the original TR4 Lara. The purple can be fixed by simply replaceing the pink, or rather 'clear' texture. Possibly a second version is called for ;)
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Hmm, this is a hard one...
Originality
Useability
Quality
Meshes
Ugh, this has got to be one of the most hard outfits to review! But, I'm up for a little heresy! Hmm, I'll take it section-wise... Originality: Ehh, it's Vanessa Schneider! Lara Croft's futuristic counterpart! And totally new! So that gets a max! Quality: You rushed yourself a bit here, Trinity. I found several bugs: First, both hands had a horrible connection to the arms, not only were they messed up, but the joints didn't match, and you forgot to remap the verticles near the connection points. To fix the problem, you should either use my hands with joints (deskj has used them in many outfits as well), or make your own. Second, the left elbox didn't have two matrixes (joint capability), so the arm was just floating in midair... and, finally, you removed many joints for no apparent reason, mainly on the torso. This is bad, as they serve an important role. Remember, the torso often needs remapping as well, just consult the original TR4 outfit for the correct numbers. And last, the "wings". Vanessa's arms go through them all the time when running, which is a shame. If they are bent a bit more backwards, this problem should be avoided. the wings tend to enter walls often, but it's hardly a problem since they're so small. Useability: For a futuristic Tomb Raider level... If you've played PN03, you should know that it's a bit like Tomb Raider when it comes to exploring and such. So, I think this gets a 9, I deducted one point since the outfit is so flashy it's a bit annoying to the eyes... but it's hardly a problem, though a lighter outfit wouldn't have been too bad. Textures: They're big! But still, the outfit only covers a single page worth of textures, so no problem there. Most textures are awesome, and they never seem wallpaperish or plain, so I'll give you a 10! Meshes: Hmm, it's a mix. The pelvis has a belt, though it's extremely thin and lacks double-sided faces, but the textures saves it. The legs are old fashioned, but get the job done. The torso... well, apart from the gigantic chest (it's body armour, right???), it was really cool! I don't like the way you joined the torso to the arms and head, but that's a quality issue, since the mesh is well made and without holes. Arms and hands weren't anything special, but work fine (except for the plentyful of bugs, of course). The head doesn't look all that much like Vanessa's, the hair colour and style is a different, and the shape a bit changed. But it's not a big problem, so it doesn't affect the rating much. Overall: Hmm, if it weren't for the bugs, this would have been the most excellent outfit. Still, the textures are great, and the meshes only need a small update, so I hope you will update it! Please? PRETTY please?? :):):)
(19 Sep 2004 17:52)
Author Reply
A second version will be made. ;) But the floating arm... In all the testing I did I never had that happen. She was perfectly well placed. I've had this problem when adding a LARA object to the wad that was originaily from a diffrent outfit. I really don't think the floating arm is a falt of the outfit but of Wadmere. Sense it has happened before when I tryed to load someone else's outfit... :)
A second version will be made. ;) But the floating arm... In all the testing I did I never had that happen. She was perfectly well placed. I've had this problem when adding a LARA object to the wad that was originaily from a diffrent outfit. I really don't think the floating arm is a falt of the outfit but of Wadmere. Sense it has happened before when I tryed to load someone else's outfit... :)
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